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https://pathofexile.fandom.com/wiki/Gain_on_hit
Gain on hit is a form of recovery that instantly restores an amount of life, mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of attack, as opposed to a spell or secondary. The exception where it applies to a non-attack source is Cybil's Paw Cybil's Paw Thresher Claw Claw Quality: +20%
https://www.starcojewellers.com.au/p-jewelry/poe-mana-gain-on-hit-jewel.html
Sep 01, 2020 · Gain on hit is a form of recovery that instantly restores an amount of life, mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of attack, as opposed to a spell or secondary.
https://steamcommunity.com/app/238960/discussions/0/540734791860308572/
I have only 60 Mana to use and my main skill needs 50+. My mana is always full and i never stop shooting. And for better understanding: I shot 3.5+ barrages per second, with 8 arrows each (28). Each arrow chains two times (84). For every hit, i gain 30HP and 15Mana. And the life is added instantly. Just as life-leech+vaalpact would do.
https://www.pathofexile.com/forum/view-thread/3070690
Jul 23, 2021 · Watcher's eye with life gain on hit with vitality and extra fire or increased fire damage with anger. (for cheap version) Other jewels can be even without increased life. 4 damage mods on 1 jewel are pretty cheap. (area damage, projectile damage, damage with swords, damage while dual wielding, fire damage, all sorts of attack speed)
https://pathofexile.fandom.com/wiki/Mana
Oct 07, 2013 · +(100-120) to maximum Mana Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (5-10)% of Damage taken gained as Mana over 4 seconds when Hit Cannot Leech Mana Where top is bottom and weak is strong. 37 (100-120) Fated End Fated End Paua Ring Requires Level 38 +(20-30) to maximum Mana +(20-40) to Intelligence
https://pathofexile.fandom.com/wiki/Rage
Rage. You gain increased Attack Damage, Attack Speed and Movement Speed. You lose 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently. This page is about the game mechanic. For the support gem, see Rage Support. Rage is a counter utilized by certain attack skills and Ascendancy classes, mainly Berserker.
https://poedb.tw/us/Jewel
While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5 % of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5 % Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes
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