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https://olddungeonmaster.com/2012/06/10/gems/
Jun 10, 2012 · Gems for Dungeons and Dragons. 38 Comments Posted by Ronny on June 10, 2012. Here is some information regarding D&D gems. I started with the official D&D information and expanded on it. I use this information in my games. Standard gems carried by adventurers are 1/4″ in diameter. They are carried in small leather or cloth bags tied securely ...Estimated Reading Time: 2 mins
https://www.enworld.org/threads/gems-jewelry-art-objects-value-appraisal.476955/
Feb 04, 2016 · Like Aaron above, I just tell them the value of gems and art objects because to do otherwise is too much of a hassle. If the PCs find a gold statuette in one adventure, but they don't get around to selling it until an adventure or two later, I have to go back and figure out where they found it so I can look up the value again (cos I ain't gonna remember a little detail like that).Estimated Reading Time: 6 mins
https://www.dandwiki.com/wiki/SRD:Treasure
86 rows · Cross-reference the level of the treasure on the left with the type of treasure. The level of …
https://dnd5e.info/equipment/selling-treasure/
Gems, Jewelry, and Art Objects. These items retain their full value in the marketplace, and you can either trade them in for coin or use them as currency for other transactions. For exceptionally valuable treasures, the GM might require you to find a buyer in a large town or …Estimated Reading Time: 1 min
https://www.starcojewellers.com.au/d-jewelry/dd-random-jewelry-generator.html
d30 Random Jewelry Generator - This download is a series of tables to generate some random jewelry. There are two options for determining the value of This download is a series of tables to generate some random jewelry.
https://www.d20srd.org/d20/treasure/
Generate "more random" numbers of coins. Trade: none 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%. of coins for miscellaneous salvage. Valuables: Gems Art Objects. Items: Magic Items Psionic Items Chaositech Items. Item Opts:
https://www.reddit.com/r/DnD/comments/9pxrl0/magic_gemstones/
So I am working (slowly) on a list of gemstones and their magic ability when sockete into swords,armour, jewelry, or other objects, in a very Diablo esk fashion. I hate the way you " craft" magic items in 5e and this is my spin on it, the idea goes that a +1 sword would beable to except one gemstone a +2 would be able to except 2 and so on up to 3.
http://donjon.bin.sh/d20/treasure/
Generate "more random" numbers of coins. Trade: none 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%. of coins for miscellaneous salvage. Valuables: Gems Art Objects. Items: Magic Items Psionic Items Chaositech Items. Magic:
https://www.reddit.com/r/DnDBehindTheScreen/comments/3emivn/lets_build_a_heist/
Art: Paintings, statues, tapestries, bronzes, ornamental weapons, armor, or regalia. Jewelry: Rings, necklaces, brooches, earrings, or any other body ornament. This includes gemstones without settings. ... I always applauded that game for that side of it and I think it could work in a DnD setting.
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